> Forest of True Sight > Questions & Answers Reload this Page The most annoying skill ><
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Old Apr 08, 2008, 03:22 PM // 15:22   #1
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Default The most annoying skill ><

Okay peeps here it is i recently made what is the most annoying monster thread. Well here is another thread which i hope will touch a nerve .

What is the most annoying skill that you have come across?

Mine is malestrom or mind freeze the mass interruption of malestrom and the slow movement of mind freeze really do bugger me off.

Plz do share with me the skills that you dread facing be it in pve or pvp.
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Old Apr 08, 2008, 03:29 PM // 15:29   #2
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Tie: Guardian and Blinding Surge. I don't think two more annoying skills exist.
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Old Apr 08, 2008, 03:30 PM // 15:30   #3
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Ineptitude, does what it says on its tin far too well.
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Old Apr 08, 2008, 03:31 PM // 15:31   #4
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Lots of skills suck, according to what your bar looks like. Recently I've been annoyed with Backbreaker. 4 second knockdown is no fun as a caster. As melee, Insidious Parasite is pwn.
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Old Apr 08, 2008, 03:33 PM // 15:33   #5
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Tie: Vow of Silence and Spell Breaker in HM. The fast recharge the AI's enjoy means that they can keep either of these enchantments up perpetually. They're still beatable, but it's just a nuisance for us caster types to deal with.
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Old Apr 08, 2008, 03:35 PM // 15:35   #6
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Quote:
Originally Posted by Kook~NBK~
Tie: Vow of Silence and Spell Breaker in HM. The fast recharge the AI's enjoy means that they can keep either of these enchantments up perpetually. They're still beatable, but it's just a nuisance for us caster types to deal with.
Beat me to it. Those and Shadow Form make me want to punch something.
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Old Apr 08, 2008, 03:39 PM // 15:39   #7
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Definitely Vow of Silence and Spell Breaker. And it's not like WoW where the spell is cast then the energy is used.
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Old Apr 08, 2008, 03:58 PM // 15:58   #8
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Default Meet the mesmer

There is this situation when I play and hear a specific sound.
The sound of Diversion landing on me.

It's not annoying when I notice it fast enough and am not under pressure.
It's very annoying when I can't cancel the skill I use or Diversion can't be removed for the time it lasts while the team is under pressure.
Either waste a skill or wait out the duration.

There are several other skills in the mesmer line that were designed to put pressure on a human player.
That's what I consider a good base for a skill to be annoying.
A skill that forces you to take action or don't take action the moment you want to do the opposite.

A lot of 'annoying' skills are annoying because AI can't handle them very well.
Or unexperienced players.
Maelstrom is a good example, AI will try to cast right through it while standing in it. They only move after they are hit a couple of times.

Looking at the skill from human perspective it's a lot less annoying.
You can see the cast 2 seconds prior and it has a very distinctive 'shard of ice' that drops from the air. Just move/don't cast and you are safe.
The only place where it's annoying is in tight places where there is not much space to move out of it. Like a fight in a small corridor.

Deep Freeze has an other problem.
It's annoying when you need to be in melee range of the foes to be able to fight or when you depend on running/moving fast.
In a full human team this can be solved easily by taking a hex remover, when playing with AI it will first remove the hex from the non-melee too often.
That is annoying.
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Old Apr 08, 2008, 03:59 PM // 15:59   #9
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Spell Breaker ftl.
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Old Apr 08, 2008, 04:02 PM // 16:02   #10
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Diversion is definately the most annoying thing.. hearing the sound while you just started casting WoH and got a HCT on it.. Not fun.
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Old Apr 08, 2008, 04:03 PM // 16:03   #11
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Many of them. I'll list them.

Warrior - Backbreaker, "Coward!", "You're All Alone!"
Ranger - Broad Head Arrow, Incendiary Arrows
Monk - Guardian, Word of Healing, Protective Spirit
Necromancer - Insidious Parasite, Price of Failure, Reckless Haste, Spiteful Spirit
Mesmer - Spirit of Failure, Empathy, Backfire, Diversion, Echo
Elementalist - Searing Flames, Rodgort's Invocation
Ritualist - Warmonger's Weapon, Weapon of Shadow, Blind Was ----, Ancestor's Rage
Assassin - Shadow Form, Aura of Displacement
Paragon - Stunning Strike
Dervish - Avatar of Lyssa, Avatar of Melandru, Avatar of Balthazar, Wounding Strike, Chilling Victory
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Old Apr 08, 2008, 04:04 PM // 16:04   #12
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Quote:
Originally Posted by Kook~NBK~
Tie: Vow of Silence and Spell Breaker in HM. The fast recharge the AI's enjoy means that they can keep either of these enchantments up perpetually. They're still beatable, but it's just a nuisance for us caster types to deal with.
Have to agree on this one. Here you are with 4 SF-ele's, just waiting for the Vow of Silence to wear off, only to see those pesky Dervishes re-apply it instantly .
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Old Apr 08, 2008, 04:27 PM // 16:27   #13
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Quote:
Originally Posted by Darkobra
Definitely Vow of Silence and Spell Breaker. And it's not like WoW where the spell is cast then the energy is used.
Hehe you stole my two spells and the reason why xD It not being like WoW has its advantages and disadvantage...this being one of them. The worst is when you think it's over and waste a load of energy trying to cast yet the mob/person is still enchanted with it.
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Old Apr 08, 2008, 04:49 PM // 16:49   #14
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Sf eles are a pain in the arse

but then again i only ever use SF :P
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Old Apr 08, 2008, 05:15 PM // 17:15   #15
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Spell Breaker - hate it.
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Old Apr 08, 2008, 06:11 PM // 18:11   #16
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Quote:
Originally Posted by Arduinna
Here you are with 4 SF-ele's, just waiting for the Vow of Silence to wear off, only to see those pesky Dervishes re-apply it instantly .
You know they are there and still you take your 4 SF's?

Those irrritating dervishes drop like flies when you apply a little physical damage.

Spell Breaker looks more of a problem because you usually fight a monk that uses it.
Possible counter: overload an other enemy and watch the monk cast SB.
Then kill monk, SB has 45 seconds down time.
Or just AoE on target close to the monk.
Physical damage, specially daze also makes taking those monks out easy.
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Old Apr 08, 2008, 06:15 PM // 18:15   #17
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[skill]iron mist[/skill] DIE GADD DIE!
o yea and blinding skills 'n stuff that mess up my melee skills
powerblock can be a pain too
i also annoyed ppl in RA and AB with my water ele snare
it can be much more powerful then a simple fire ele if used good
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Old Apr 08, 2008, 07:19 PM // 19:19   #18
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Getting hit with Wail of Doom when you're about to start a nuke chain, then getting hit with it again half way through the nuke chain you started after the first WoD wore off. And it's always me that gets hit with it! Or it feels like it. Either that or getting power blocked in Ascalon HM missions.

I'd have to agree though about Spell Breaker and Vow of Silence. I don't know a great deal about PvP but in PvE they can be a 'mare.
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Old Apr 08, 2008, 07:47 PM // 19:47   #19
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Quote:
Originally Posted by Ban
Diversion is definately the most annoying thing.. hearing the sound while you just started casting WoH and got a HCT on it.. Not fun.
Hehe, same thing happened to me on a Mind Blaster in GvG, once!

I should have been paying attention, though.

Blinding Surge is mine.

Lower recharge than Mending Touch = unless my Ranger isn't being played against predictively, it's tough cookies.
It's main "oshi-" part is on melee, though. Seriously.

The Tree comes in second. I hate Scythe-swinging trees that teleport every 30 seconds.
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Old Apr 08, 2008, 08:26 PM // 20:26   #20
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Quote:
Originally Posted by N1ghtstalker
[skill]iron mist[/skill] DIE GADD DIE!
Arg! Iron Mist! That and Mind Freeze.
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